Zac vs Hecarim

Zac
vs
Not enough games
Hecarim
Strong engageHeavy AD damageHeavy CCDive threat

Build vs Hecarim

The champion's reference build, for lack of enough games in this matchup

Recommended items for Zac: Sunfire Aegis, Spirit Visage, Thornmail, Ionian Boots of Lucidity, Randuin's Omen, Unending Despair, Jak'Sho, The Protean.

Starting items

Doran's Shield
Health Potion

Core build

Sunfire Aegis
1
Spirit Visage
2
Thornmail
3

Standard

Ionian Boots of Lucidity
4CDR
Randuin's Omen
5

Summoner spells

FlashDot100%

Anti CC

Mercury's Treads
4vs CC

Other options

Randuin's Omen
Unending Despair
Jak'Sho, The Protean
ResolveResolve
Grasp of the UndyingGrasp of the Undying
DemolishDemolish
Second WindSecond Wind
RevitalizeRevitalize
PrecisionPrecision
Last StandLast Stand
Legend: HasteLegend: Haste
Attack SpeedHealth ScalingHealth Scaling

Power Spikes

Strength by game phase

Hecarim's abilities

Passive, spells and ultimate

Warpath (P)

Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Cooldowns

Cooldowns by spell rank

LevelQWER
34s14s20s–
64s14s20s2m20
94s14s20s2m20
114s14s20s2m
164s14s18s1m40
184s14s16s1m40

Playing as Zac

Tips to maximize your impact

  1. Smash them into each other

    After Stretching Strikes (Q) on one enemy, hit a second enemy with your auto: you fling them into each other, and if they collide, they and those nearby take damage.

  2. Pick up your Goo

    Pick up the chunks of Goo you shed when your spells hit: Cell Division (passive) heals you for each one, and Unstable Matter (W) comes back 1 second sooner.

  3. Charge your Slingshot out of sight

    Charge Elastic Slingshot (E) from the fog of war: the enemy has less time to react, and the longer the charge, the longer the knock-up on landing.

  4. Bounce into the middle of them

    Cast Let's Bounce! (R) into the heart of their team: the first bounce knocks back each enemy hit, the following ones slow them, and you can cast Unstable Matter (W) at the same time.

Playing against Hecarim

How to counter and exploit weaknesses

  1. Leave the landing point of his R

    When he casts Onslaught of Shadows (R), move away from the end of his dash: the shockwave there fears every nearby enemy, longer after a long run.

  2. Save your CC for his charge

    If you have a slow or CC, save it for Devastating Charge (E): he gains speed as he runs, and Warpath (passive) turns it into AD.

  3. Save your burst for after his W

    Wait for Spirit of Dread (W) to end before your burst: while it lasts, he gains armor and magic resist and heals from damage dealt around him.

  4. Ward his gank paths

    Ward his gank paths: Devastating Charge (E) gains speed over time, so he looks to build momentum in the fog of war.

Patch 16.21.1