Ahead out of lane, the team closed it out
Ahri was 1.5k ahead at 15 minutes. Their team took the lead for good at 12 min.
What worked
- Positive
Perfect performance
14.0 KDA with 72% kill participation.
- Positive
Great vision
Vision score of 50 (1.4/min), well above average for their role.
To work on
- To fix
A death that cost an objective29:15
Ahri died at 29 min and the enemy took Dragon within 90s. Checking the timer before taking a fight changes that sequence.
Analysis
BetaWhat weighed in
This was a dominant carry performance, as you finished with 22 kills and 36% of the team's damage while maintaining a very low death count. To win even faster, you can tighten your transition from the laning phase to the mid-game by prioritizing objective pressure immediately after your 15:24 kill on Cassiopeia. Since you were already up +1.5k gold and +20 CS at 15 minutes, converting that lead into a tower or a neutral objective faster would have shortened the game significantly.
The decision
Focus on proactive roaming and objective setup following your successful picks. You showed great ability to catch out targets like Galio and Bard, but since you were uninvolved in several early objective losses, you should use your Spirit Rush to position for the next Dragon or Baron 30 seconds before it spawns. This ensures you are the primary playmaker for the objective rather than just the cleanup crew.
The objective
Next game, aim to secure at least one tower or a neutral objective within 60 seconds of a successful kill on an enemy champion to accelerate your lead into a map advantage.
The lane duel
Gold difference against Cassiopeia, minute by minute. The background shows how the game stood.
The game, minute by minute
Win chances, and the markers that moved them.
CS, gold, vision and damage, against the role and the season.
Builds, runes, MVP, damage dealt and taken.