Mel vs Kassadin
Hard matchup
Build vs Kassadin
Build adapted to this matchup
Recommended items for Mel: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Zhonya's Hourglass, Blackfire Torch, Dark Seal, Liandry's Torment.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Kassadin's abilities
Passive, spells and ultimate
Kassadin takes reduced magic damage and ignores unit collision.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 7s | 21s | – |
| 6 | 8s | 7s | 21s | 5s |
| 9 | 7s | 7s | 21s | 5s |
| 11 | 7s | 7s | 21s | 3.5s |
| 16 | 7s | 7s | 19s | 2s |
| 18 | 7s | 7s | 17s | 2s |
Playing as Mel
Tips to maximize your impact
- Poke from range with your volley
Stay back and poke with Radiant Volley (Q): its projectiles explode in an area up to 950 range, and each hit applies Overwhelm.
- An auto after each spell
Land an auto after each spell: Searing Brilliance (passive) adds three projectiles to it per spell cast, and enough Overwhelm executes the target.
- Reflect their projectiles
Save Rebuttal (W) for a dangerous projectile: the barrier sends it back to its caster, and you gain a shield and move speed.
- Land your snare dead center
Hit your target head-on with Solar Snare (E): only the core of the orb roots, the aura around it just slows and damages.
- Finish from range with your R
Cast Golden Eclipse (R) to finish from range: it hits every enemy marked by Overwhelm, wherever they are, harder with each stack.
Playing against Kassadin
How to counter and exploit weaknesses
- Trade before he hits 6
Take as many trades as you can before he hits level 6: without Riftwalk (R), he has no way to move quickly, to engage or to escape.
- Lean on physical damage
If you deal physical damage, lean on it in trades: Void Stone (passive) and Null Sphere (Q) only reduce magic damage.
- Drag it out when he chains R
When he recasts Riftwalk (R) back to back, back off and drag the teamfight out: each quick recast doubles its mana cost, and once he's out of mana he can't blink anymore.
- End the game early
Look to end the game early: at max rank, Riftwalk (R) only has a 2-second cooldown, and he blinks almost nonstop.
Patch 16.21.1