Quinn vs Teemo
Skill matchup
Build vs Teemo
Build adapted to this matchup
Recommended items for Quinn: Profane Hydra, Edge of Night, The Collector, Boots of Swiftness, Lord Dominik's Regards, Infinity Edge, B. F. Sword, Kraken Slayer.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Teemo's abilities
Passive, spells and ultimate
If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains the Element of Surprise, increasing his Attack Speed for a few seconds.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 14s | 0s | – |
| 6 | 7s | 14s | 0s | 0.25s |
| 9 | 7s | 14s | 0s | 0.25s |
| 11 | 7s | 14s | 0s | 0.25s |
| 16 | 7s | 14s | 0s | 0.25s |
| 18 | 7s | 14s | 0s | 0.25s |
Playing as Quinn
Tips to maximize your impact
- Vault off the melee charging you
Cast Vault (E) on the melee champion charging you: you leap back after the hit, and your target is slowed and marked by Harrier (passive).
- Auto every marked target
Auto every target marked by Harrier (passive): your first auto on them deals bonus damage, and Heightened Senses (W) then gives you speed.
- Trade from range against melee
Against a melee champion, trade from range: Blinding Assault (Q) marks them with Harrier and reduces their vision before your empowered auto.
- Roam with your R
Roam with Behind Enemy Lines (R): after a 2-second channel, you gain a lot of speed, and an auto or a spell ends the flight with an area attack.
Playing against Teemo
How to counter and exploit weaknesses
- Only close in for a real trade
Only get close to him to start a real trade: each Teemo auto poisons you with Toxic Shot (E), and the poison keeps ticking while you back off.
- Trade after his dart
If you rely on autos, start your trade right after Blinding Dart (Q): he has nothing left to blind you with during its 7-second cooldown.
- Reveal his mushrooms
Before a dragon or Baron, move in with an Oracle Lens or a Control Ward: they reveal the Noxious Trap (R) mushrooms, which otherwise stay stealthed for minutes.
- Call your jungler when he steps up
Ask for a gank when he steps up in your lane: Teemo has no dash, and only the Move Quick (W) sprint helps him escape.
Other Quinn matchups
Patch 16.21.1