Rell vs Senna
Skill matchup
Build vs Senna
Build adapted to this matchup
Recommended items for Rell: Zeke's Convergence, Locket of the Iron Solari, Knight's Vow, Plated Steelcaps, Celestial Opposition, Solstice Sleigh, Bramble Vest, Thornmail.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Senna's abilities
Passive, spells and ultimate
When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance. Attacks from Senna's Relic Cannon take longer to fire, deal bonus damage, and briefly grant her a portion of her target's Move Speed.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 15s | 11s | 26s | – |
| 6 | 15s | 11s | 26s | 2m20 |
| 9 | 15s | 11s | 26s | 2m20 |
| 11 | 15s | 11s | 26s | 2m |
| 16 | 15s | 11s | 23s | 1m40 |
| 18 | 15s | 11s | 20s | 1m40 |
Playing as Rell
Tips to maximize your impact
- Crash down from your mount
Engage with Ferromancy: Crash Down (W), which knocks enemies into the air where you land and shields you until you remount.
- Shattering Strike on a shield
Save Shattering Strike (Q) for a shielded target: the strike breaks all their shields and stuns every unit in the line.
- Pull, then crash down
Cast Magnet Storm (R) in the middle of them, then Ferromancy: Crash Down (W) on top of them, so the enemies you just pulled in take a knock-up.
- Charge with the ally who engages
Cast Full Tilt (E) on the ally engaging with you: you both gain move speed, doubled toward enemies, and your next auto explodes.
Playing against Senna
How to counter and exploit weaknesses
- Punish her when she goes for a soul
Take a trade when she steps up for a soul: each bit of Mist she absorbs with Absolution (passive) gives her AD, attack range and crit.
- Spread out if her embrace hits you
If Last Embrace (W) hits you, move away from your allies: after a short delay, you and nearby allies are rooted.
- Target her when she steps up
If you can engage, target her when she steps up for Piercing Darkness (Q): she has no dash to get away.
- Beware the wraiths
Back off when her team disappears into Curse of the Black Mist (E): her allies are camouflaged there, then fast and unselectable.
Other Rell matchups
Patch 16.21.1