Sion vs Gangplank

Sion
vs
53.1%

over 985 games

Gangplank

Skill matchup

Heavy AD damageSplit pushHigh burstHeavy poke

Build vs Gangplank

Build adapted to this matchup

Recommended items for Sion: Heartsteel, Titanic Hydra, Unending Despair, Plated Steelcaps, Sunfire Aegis, Randuin's Omen, Thornmail, Jak'Sho, The Protean.

Starting items

Doran's Shield
Health Potion

Core build

Heartsteel
1
Titanic Hydra
2
Unending Despair
3

Standard

Boots of Swiftness
4vs Slow
Sunfire Aegis
5

Summoner spells

FlashTeleport87%
HasteTeleport6%

Anti CC

Mercury's Treads
4vs CC

Other options

Sunfire Aegis
Randuin's Omen
Thornmail
Jak'Sho, The Protean
Overlord's Bloodmail
Hollow Radiance
Bramble Vest
Kaenic Rookern
Youmuu's Ghostblade
Spirit Visage
The Collector
Tiamat
Voltaic Cyclosword
Lord Dominik's Regards
Frozen Heart
Bastionbreaker
Axiom Arc
Serrated Dirk
Infinity Edge
Hullbreaker
Force of Nature
Mortal Reminder
Serpent's Fang
Dead Man's Plate
Knight's Vow
Sterak's Gage
Sundered Sky
67.5% WR40 games
ResolveResolve
Grasp of the UndyingGrasp of the Undying
DemolishDemolish
ConditioningConditioning
OvergrowthOvergrowth
InspirationInspiration
Cash BackCash Back
Approach VelocityApproach Velocity
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Gangplank's abilities

Passive, spells and ultimate

Trial by Fire (P)

Every few seconds, Gangplank's melee strike will set his opponent on fire.

Cooldowns

Cooldowns by spell rank

LevelQWER
34.5s22s0s–
64.5s22s0s2m40
94.5s20s0s2m40
114.5s18s0s2m20
164.5s14s0s2m
184.5s14s0s2m

Playing as Sion

Tips to maximize your impact

  1. Last-hit everything for max health

    Last-hit minions and monsters for Soul Furnace (W): each kill permanently gives you max health, more on champions, large minions and large monsters.

  2. Slow before your Smash

    Slow your target with Roar of the Slayer (E) before charging Decimating Smash (Q): they're less likely to get out of the area.

  3. Charge your Smash for at least 1 second

    Charge Decimating Smash (Q) for at least 1 second: below that, the hit only slows, and beyond it, the knock-up and stun last longer the more you charge.

  4. Keep hitting after you die

    After you die, hit the nearest champion: during Glory in Death (passive), your autos are much faster, heal you and deal damage based on their max health.

  5. Engage or roam from far away

    Cast Unstoppable Onslaught (R) from far away to engage or roam: unstoppable for 8 seconds, you stun longer and hit harder after a long charge.

Playing against Gangplank

How to counter and exploit weaknesses

  1. Pop his kegs before he does

    Destroy his kegs before he does: a Powder Keg (E) destroyed by an enemy is defused, and each keg loses health over time.

  2. All-in, he has no dash

    If you can engage, go all-in: his kit has no dash to escape.

  3. Save a CC for after his W

    If your team has several CCs, don't use them all at once: Remove Scurvy (W) cleanses all his CC, then has a 22 to 14 second cooldown.

  4. Get out of his keg zone

    In teamfights, get out of his kegs' area: each Powder Keg (E) explosion deals the damage of the attack that set it off, ignores part of your armor and slows you.

Patch 16.21.1