Sion vs Malphite

Sion
vs
52.5%

over 1017 games

Malphite

Skill matchup

Strong engageVery tankyHeavy AP damageHeavy CC

Build vs Malphite

Build adapted to this matchup

Recommended items for Sion: Heartsteel, Hollow Radiance, Unending Despair, Mercury's Treads, Titanic Hydra, Overlord's Bloodmail, Jak'Sho, The Protean, Thornmail.

Starting items

Doran's Shield
Health Potion

Core build

Heartsteel
1
Hollow Radiance
2
Unending Despair
3

Standard

Boots of Swiftness
4vs Slow
Titanic Hydra
5

Summoner spells

FlashTeleport86%
HasteTeleport7%

Other options

Titanic Hydra
Overlord's Bloodmail
Jak'Sho, The Protean
Thornmail
Randuin's Omen
Bramble Vest
Sunfire Aegis
Kaenic Rookern
Spirit Visage
Tiamat
Youmuu's Ghostblade
Hullbreaker
Frozen Heart
Lord Dominik's Regards
Force of Nature
Voltaic Cyclosword
The Collector
Bastionbreaker
Fimbulwinter
Knight's Vow
Tear of the Goddess
Serrated Dirk
Axiom Arc
Warmog's Armor
Protoplasm Harness
Sundered Sky
Sterak's Gage
53.0% WR66 games
ResolveResolve
Grasp of the UndyingGrasp of the Undying
DemolishDemolish
ConditioningConditioning
OvergrowthOvergrowth
InspirationInspiration
Cash BackCash Back
Approach VelocityApproach Velocity
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Malphite's abilities

Passive, spells and ultimate

Granite Shield (P)

Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s10s7s–
68s10s7s2m10
98s9.5s7s2m10
118s9s7s1m55
168s8s7s1m40
188s8s7s1m40

Playing as Sion

Tips to maximize your impact

  1. Last-hit everything for max health

    Last-hit minions and monsters for Soul Furnace (W): each kill permanently gives you max health, more on champions, large minions and large monsters.

  2. Slow before your Smash

    Slow your target with Roar of the Slayer (E) before charging Decimating Smash (Q): they're less likely to get out of the area.

  3. Charge your Smash for at least 1 second

    Charge Decimating Smash (Q) for at least 1 second: below that, the hit only slows, and beyond it, the knock-up and stun last longer the more you charge.

  4. Keep hitting after you die

    After you die, hit the nearest champion: during Glory in Death (passive), your autos are much faster, heal you and deal damage based on their max health.

  5. Engage or roam from far away

    Cast Unstoppable Onslaught (R) from far away to engage or roam: unstoppable for 8 seconds, you stun longer and hit harder after a long charge.

Playing against Malphite

How to counter and exploit weaknesses

  1. Pop his shield before trading

    Break Granite Shield (passive) with a cheap hit before taking a real trade: it absorbs 10% of his max health and triples his bonus armor.

  2. Lean on magic damage

    If you deal magic damage, lean on it in trades: his only resistances come from Thunderclap (W), which only gives armor.

  3. Trade when his mana runs low

    Trade when his mana runs low: Seismic Shard (Q) costs 70 to 90 mana, and it's his only ranged slow.

  4. Respect his level 6

    Once he hits level 6, only step up if he's visible: Unstoppable Force (R) comes from far away, nothing stops it, and its impact knocks every enemy in the area into the air.

  5. Spread out from your allies

    When he has Unstoppable Force (R), spread out from your allies in teamfights: the impact knocks every enemy in the area into the air.

Patch 16.21.1