Yasuo vs Nasus

Yasuo
vs
49.4%

over 1513 games

Nasus

Skill matchup

Split pushHeavy AD damageVery tankySustained DPS

Build vs Nasus

Build adapted to this matchup

Recommended items for Yasuo: Blade of The Ruined King, Immortal Shieldbow, Mortal Reminder, Berserker's Greaves, Lord Dominik's Regards, Infinity Edge, Death's Dance, Kraken Slayer.

Starting items

Doran's Bow
Health Potion
x2

Core build

Blade of The Ruined King
1
Immortal Shieldbow
2
Mortal Reminder
3

Standard

Berserker's Greaves
4AS
Lord Dominik's Regards
5

Summoner spells

FlashDot47%
ExhaustFlash42%

Anti CC

Mercury's Treads
4vs CC

Other options

Lord Dominik's Regards
Infinity Edge
Death's Dance
Kraken Slayer
B. F. Sword
Executioner's Calling
Stormrazor
Guardian Angel
Phantom Dancer
Quicksilver Sash
Mercurial Scimitar
Bloodthirster
Yun Tal Wildarrows
Wit's End
Randuin's Omen
The Collector
Bramble Vest
Kaenic Rookern
Jak'Sho, The Protean
Voltaic Cyclosword
Serrated Dirk
Hullbreaker
Terminus
Stridebreaker
Chempunk Chainsword
Dead Man's Plate
Force of Nature
66.7% WR111 games
PrecisionPrecision
Lethal TempoLethal Tempo
Absorb LifeAbsorb Life
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
ResolveResolve
Second WindSecond Wind
OvergrowthOvergrowth
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Nasus's abilities

Passive, spells and ultimate

Soul Eater (P)

Nasus drains his foe's spiritual energy, giving him bonus Life Steal.

Cooldowns

Cooldowns by spell rank

LevelQWER
37.5s15s12s–
65.5s15s12s2m
93.5s14s12s2m
113.5s13s12s1m40
163.5s11s12s1m20
183.5s11s12s1m20

Playing as Yasuo

Tips to maximize your impact

  1. Charge your whirlwind on minions

    Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.

  2. Move to charge your shield

    Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.

  3. Dash from minion to minion

    Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.

  4. Save Wind Wall for what matters

    Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.

  5. Use your allies' knock-ups

    Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.

Playing against Nasus

How to counter and exploit weaknesses

  1. Deny his farm early

    Early on, take a trade whenever he steps up to last-hit a minion: each kill with Siphoning Strike (Q) increases its damage for the whole game.

  2. Freeze near your tower

    Freeze the wave near your tower: to farm with Siphoning Strike (Q), he then has to step up and expose himself to ganks.

  3. Wait out his storm

    Once he hits level 6, don't engage during Fury of the Sands (R): for 15 seconds, he gains health and resistances, and his area damage scales with your max health.

  4. Hit him while backing off

    In teamfights, if you're ranged, hit him while backing off: he has no dash, only Wither (W), a slow that grows stronger over time.

Patch 16.21.1