Yasuo vs Sett

Yasuo
vs
43.7%

over 2024 games

Sett

Hard matchup

Heavy AD damageHigh burstSustained DPSHeavy CC

Build vs Sett

Build adapted to this matchup

Recommended items for Yasuo: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, Berserker's Greaves, Lord Dominik's Regards, Death's Dance, Kraken Slayer, B. F. Sword.

Starting items

Doran's Bow
Health Potion
x2

Core build

Blade of The Ruined King
1
Immortal Shieldbow
2
Infinity Edge
3

Standard

Berserker's Greaves
4AS
Lord Dominik's Regards
5

Summoner spells

ExhaustFlash59%
FlashDot35%

Anti CC

Mercury's Treads
4vs CC

Other options

Lord Dominik's Regards
Death's Dance
Kraken Slayer
B. F. Sword
Stormrazor
Mortal Reminder
Guardian Angel
Phantom Dancer
Bloodthirster
Executioner's Calling
Yun Tal Wildarrows
Wit's End
Mercurial Scimitar
Quicksilver Sash
Randuin's Omen
Jak'Sho, The Protean
Voltaic Cyclosword
Kaenic Rookern
Serpent's Fang
The Collector
Stridebreaker
Heartsteel
Bramble Vest
Fiendhunter Bolts
Force of Nature
Hullbreaker
Spirit Visage
52.4% WR277 games
PrecisionPrecision
Lethal TempoLethal Tempo
Absorb LifeAbsorb Life
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
ResolveResolve
Second WindSecond Wind
OvergrowthOvergrowth
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Sett's abilities

Passive, spells and ultimate

Pit Grit (P)

Sett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.

Cooldowns

Cooldowns by spell rank

LevelQWER
39s18s16s–
67s18s16s2m
95s16.5s16s2m
115s15s16s1m40
165s12s13s1m20
185s12s10s1m20

Playing as Yasuo

Tips to maximize your impact

  1. Charge your whirlwind on minions

    Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.

  2. Move to charge your shield

    Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.

  3. Dash from minion to minion

    Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.

  4. Save Wind Wall for what matters

    Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.

  5. Use your allies' knock-ups

    Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.

Playing against Sett

How to counter and exploit weaknesses

  1. Leave the center of his punch

    Get out of the center of Haymaker (W): it deals true damage there, and the sides only deal physical damage.

  2. Keep your distance after Knuckle Down

    Keep your distance once Knuckle Down (Q) is used: he has no dash, and it's this spell that speeds him toward you.

  3. No big trade you can't finish

    Don't take a big trade unless you can finish it: Haymaker (W) stores part of the damage he takes as Grit, for a stronger shield and punch.

  4. Don't group behind your tank

    Don't stay grouped behind your tank: The Show Stopper (R) can slam them onto you, and the damage depends on their bonus health.

Patch 16.21.1